Archives par mot-clé : Augmented reality

An autonomous contact lens to improve human vision

lentille autonome, autonomous contact lens

Two teams from IMT Atlantique and Mines Saint-Étienne have developed an autonomous contact lens which is powered by an integrated flexible micro-battery. This invention is a world first that opens new health prospects, whilst also opening the door for scientists to develop other human-machine interfaces.   Human augmentation, a field …

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IRON-MEN: augmented reality for operators in the Industry of the Future

I’MTech is dedicating a series of success stories to research partnerships supported by the Télécom & Société Numérique (TSN) Carnot Institute, which the IMT schools are a part of. The Industry of the Future cannot happen without humans at the heart of production systems. To help operators adapt to the …

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Coming soon: new ways to interact with machines

HMI, human-machine interactions

Our electronic and computing devices are becoming smaller, more adapted to our needs, and closer to us physically. From the very first heavy, stationary and complex computers, we have moved on to our smartphones, ever at the ready. What innovations can we next expect? Éric Lecolinet, researcher in human-machine interactions …

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What is Augmented Reality?

Pokémon Go, Télécom SudParis, Marius Preda, Augmented reality

Since its launch, the Pokémon Go game has broken all download records. More than just a fun gaming phenomenon, it is above all an indicator of the inevitable arrival of augmented reality technology in our daily lives. Marius Preda, a researcher at Télécom SudParis and an expert on the subject, …

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Augmented Reality: new standards and new tools

Augmented Reality, Marius Preda, Télécom SudParis

Thanks to their sensors, mobile phones have become powerful platforms for augmented reality. Marius Preda and his team of researchers from Télécom SudParis, GRIN (Graphics and Interactive Media), have developed technologies recently chosen by ISO (International Organization for Standardization) for the production and transmission of augmented reality content.   As …

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